Set inner_ttt winner correctly in play_move()

This commit is contained in:
Yorick Barbanneau 2021-10-15 14:52:25 +02:00
parent f4fb6f5137
commit 3a020073f9

View file

@ -231,15 +231,12 @@ e_status play_move(s_utictactoe *p_uttt, s_move *p_move) {
p_uttt->history = value;
if ( p_uttt->inception_level != 1 ) {
}
else {
p_uttt->inner_tictactoes[p_move->outer_position]->content[p_move->inner_position] = p_move->player;
set_tictactoe_winner(p_uttt->inner_tictactoes[p_move->outer_position]);
//check if we have a winner in inner_ttt then set player to outer
if ( p_uttt->inner_tictactoes[p_move->outer_position]->winner != NOBODY ) {
p_uttt->outer_tictactoe->content[p_move->outer_position] = p_move->player;
}
//check if we have a winner in inner_ttt then set player to outer
p_uttt->outer_tictactoe->content[p_move->outer_position] = p_uttt->inner_tictactoes[p_move->outer_position]->winner;
}
p_uttt->outer_tictactoe->content[p_move->outer_position] = p_move->player;
set_tictactoe_winner(p_uttt->outer_tictactoe);