Little moficitations in play_move()

This commit is contained in:
Yorick Barbanneau 2021-10-08 17:00:14 +02:00
parent ed98fa9d32
commit dd55f8fa05

View file

@ -239,9 +239,10 @@ e_status play_move(s_utictactoe *p_uttt, s_move *p_move) {
else {
p_uttt->inner_tictactoes[p_move->outer_position]->content[p_move->inner_position] = p_move->player;
set_tictactoe_winner(p_uttt->inner_tictactoes[p_move->outer_position]);
//check if we have a winner in inner_ttt then set player to outer
if ( p_uttt->inner_tictactoes[p_move->outer_position]->winner != NOBODY ) {
p_uttt->outer_tictactoe->content[p_move->outer_position] =
p_uttt->inner_tictactoes[p_move->outer_position]->winner;
p_uttt->outer_tictactoe->content[p_move->outer_position] = p_uttt->inner_tictactoes[p_move->outer_position]->winner;
}
}
set_tictactoe_winner(p_uttt->outer_tictactoe);