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master
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0e8fb22424
10 changed files with 126 additions and 635 deletions
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@ -1,7 +1,7 @@
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cmake_minimum_required(VERSION 3.5)
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set(CMAKE_C_FLAGS "-std=c99 -lncurses -g -Wall")
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set(CMAKE_C_FLAGS "-std=c99 -g -Wall")
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set(CMAKE_INSTALL_PREFIX ".")
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include_directories(include)
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#set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/bin)
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include_directories(include)
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project(utictactoe)
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add_executable(${PROJECT_NAME} src/utictactoe.c src/model.c src/view.c)
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add_executable(${PROJECT_NAME} src/utictactoe.c src/model.c)
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@ -24,9 +24,4 @@ typedef enum {
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ALMOST,
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} e_status;
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typedef enum {
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HUMAN,
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RANDOM,
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CLEVER,
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} e_tactic;
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#endif /*COMMON*/
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17
include/ia.h
17
include/ia.h
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@ -1,17 +0,0 @@
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#ifndef IA_H
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#define IA_H
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#include "common.h"
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#include "model.h"
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/*!
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* This function modify the move in parameter in order to get a valid move (1) randomly if tactic is 0 or
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* (2) in a clever way if tactic is 1 in the corresponding utictactoe u.
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*
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* \param p_uttt a pointer on a s_utictactoe.
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* \param p_move a pointer on a s_move to be modified.
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* \param tactic an e_tactic set to 0 for random strategy and 1 for clever one.
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*/
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void best_move(s_utictactoe* p_uttt, s_move* p_move, e_tactic tactic);
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s_tictactoe * clone_ttt( s_tictactoe * p_ttt );
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e_location get_best_random_position( s_tictactoe * p_uttt, e_player player);
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#endif
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@ -192,5 +192,4 @@ e_status play_move(s_utictactoe *p_uttt, s_move *p_move);
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/*Given usefull functions*/
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void draw_utictactoe(s_utictactoe *p_uttt);
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void draw_utictactoe_history(s_utictactoe *p_uttt);
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void save_a_utictactoe_to_file(FILE *p_f, s_utictactoe *p_uttt);
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#endif /* MODEL_H */
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#endif /* MODEL_H */
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@ -1,39 +0,0 @@
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#ifndef VIEW_H
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#define VIEW_H
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#include <ncurses.h>
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#include "common.h"
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#include "model.h"
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typedef struct view * p_view;
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/*!
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* This function allocates dynamically a struct view in order to handle the corresponding u_tictactoe.
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*
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* \param p_uttt a pointer on a s_utictactoe.
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* \return a reference to the s_utictactoe memory space allocated, NULL in case
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* of allocation problem.
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*/
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p_view create_view(s_utictactoe * p_uttt);
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void draw_ttt(WINDOW * w, s_tictactoe * t);
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//e_location display_ttt( WINDOW * w, s_tictactoe * ttt);
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e_location coord_to_elocation( int x, int y);
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int elocation_to_coord(e_location l);
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/*!
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* This function retrieves a valid move proposal from the user using the corresponding view.
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*
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* \param p_move a pointer on a s_move to be modified.
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* \param v a pointer on the view to use.
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*/
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void set_next_player_move(s_move * p_move, p_view v, e_tactic tactic);
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void display_winner(p_view v);
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/*!
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* This function free all the memory used by a given view which
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* reference is given.
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*
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* \param v a pointer on a view to be freed.
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*/
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void free_view(p_view v);
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#endif /* VIEW_H */
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@ -1,6 +1,7 @@
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cmake_minimum_required(VERSION 3.5)
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set(CMAKE_C_FLAGS "-std=c99 -lncurses -g -Wall")
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set(CMAKE_C_FLAGS "-std=c99 -g -Wall")
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set(CMAKE_INSTALL_PREFIX ".")
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include_directories(../include)
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project(utictactoe)
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add_executable(${PROJECT_NAME} utictactoe.c model.c view.c ia.c)
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add_executable(${PROJECT_NAME} utictactoe.c model.c)
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76
src/ia.c
76
src/ia.c
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@ -1,76 +0,0 @@
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#include "common.h"
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#include "model.h"
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#include "view.h"
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#include "ia.h"
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void best_move (s_utictactoe * p_uttt, s_move * m ,e_tactic tactic)
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{
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//do{
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if ( p_uttt->inception_level == 1 ) {
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m->outer_position = get_best_random_position(
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p_uttt->outer_tictactoe,
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m->player
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);
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}
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else {
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m->outer_position = get_next_outer_position(p_uttt);
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if ( m->outer_position == FREE ) {
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do {
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m->outer_position = (e_location)(TOPLEFT + rand() % TICTACTOE_SIZE);
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} while(p_uttt->inner_tictactoes[m->outer_position]->winner != NOBODY);
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}
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m->inner_position = get_best_random_position(
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p_uttt->inner_tictactoes[m->outer_position],
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m->player
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);
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}
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//} while (is_move_valid(p_uttt,m) != YES);
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return;
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}
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s_tictactoe * clone_ttt( s_tictactoe * p_ttt ) {
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s_tictactoe * t = create_empty_tictactoe();
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for (int i=0; i<TICTACTOE_SIZE; i++){
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t->content[i] = p_ttt->content[i];
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}
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return t;
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}
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e_location get_best_random_position (s_tictactoe * p_ttt, e_player player) {
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mvwprintw(stdscr, 13, 0, " ");
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s_tictactoe * c_ttt = clone_ttt(p_ttt);
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e_player opponent = ( player == PLAYER_O )?PLAYER_X:PLAYER_O;
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// Check if IA player can win
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for(int i=0; i<TICTACTOE_SIZE; i++) {
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if(c_ttt->content[i] == NOBODY) {
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c_ttt->content[i] = player;
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set_tictactoe_winner(c_ttt);
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if ( c_ttt->winner != NOBODY ) {
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free_tictactoe(c_ttt);
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mvwprintw(stdscr, 13, 0, "Je vais gagner ");
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return i;
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}
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c_ttt->content[i] = NOBODY;
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}
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}
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// avoid loosing
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for(int i=0; i<TICTACTOE_SIZE; i++) {
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if(c_ttt->content[i] == NOBODY) {
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c_ttt->content[i] = opponent;
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set_tictactoe_winner(c_ttt);
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if ( c_ttt->winner != NOBODY ) {
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free_tictactoe(c_ttt);
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mvwprintw(stdscr, 13, 0, "Je ne peux pas te laisser gagner!");
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return i;
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}
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c_ttt->content[i] = NOBODY;
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}
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}
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// We have not a winnner move...
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free_tictactoe(c_ttt);
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return (e_location)(rand() % TICTACTOE_SIZE);
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}
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286
src/model.c
286
src/model.c
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@ -1,50 +1,5 @@
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#include "model.h"
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// Define shorts positions
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char * get_short_position(e_location pos){
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switch(pos) {
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case TOPLEFT:
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return "TL";
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case TOPCENTER:
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return "TC";
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case TOPRIGHT:
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return "TR";
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case MIDLEFT:
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return "ML";
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case MIDCENTER:
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return "MC";
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case MIDRIGHT:
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return "MR";
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case BOTTOMLEFT:
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return "BL";
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case BOTTOMCENTER:
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return "BC";
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case BOTTOMRIGHT:
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return "BR";
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case FREE:
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return "FR";
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case NONE:
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return "NO";
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default:
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return "NO";
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}
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}
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char get_short_player(e_player player){
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switch(player){
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case PLAYER_O:
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return 'O';
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case PLAYER_X:
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return 'X';
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case NOBODY:
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return '.';
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case BOTH:
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return '#';
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default:
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return NO;
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}
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}
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/*
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* Create empty move
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@ -215,154 +170,113 @@ e_status is_move_valid(s_utictactoe *p_uttt, s_move *p_move) {
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}
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void set_tictactoe_winner(s_tictactoe *p_ttt){
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bool find;
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int next;
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// columns
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for ( int i=0; i < TICTACTOE_WIDTH; i++ ) {
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if (p_ttt->content[i] != NOBODY
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&&p_ttt->content[i] == p_ttt->content[i+3]
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&& p_ttt->content[i] == p_ttt->content[i+6]) {
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p_ttt->winner = p_ttt->content[i];
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return;
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}
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}
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if ( p_ttt->winner == NOBODY ) {
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for(int i = 0; i < TICTACTOE_WIDTH; i++){
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//lines
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for ( int i=0; i < TICTACTOE_SIZE; i=i+3 ) {
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if (p_ttt->content[i] != NOBODY
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&&p_ttt->content[i] == p_ttt->content[i+1]
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&& p_ttt->content[i] == p_ttt->content[i+2]) {
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p_ttt->winner = p_ttt->content[i];
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return;
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}
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}
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//diagonale
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if ( p_ttt->content[0] != NOBODY
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&& p_ttt->content[0] == p_ttt->content[4]
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&& p_ttt->content[0] == p_ttt->content[8] ) {
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p_ttt->winner = p_ttt->content[0];
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return;
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}
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//diagonale
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if ( p_ttt->content[2] != NOBODY
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&& p_ttt->content[2] == p_ttt->content[4]
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&& p_ttt->content[2] == p_ttt->content[6] ) {
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p_ttt->winner = p_ttt->content[2];
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return;
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}
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/*
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* Test for first diagonale
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*/
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if ( p_ttt->content[i] != NOBODY ) {
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// if case 0 we need to test diagonale
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if ( i == 0 ){
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int next;
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find = true;
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for (int l = 1; l < TICTACTOE_WIDTH; l++) {
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// Maybe it is overkill to test diagonal but...
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// ... no need to rewrite if we update TICTACTOE_WIDTH
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next = l * TICTACTOE_WIDTH + l;
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if ( p_ttt->content[i] != p_ttt ->content[next]) {
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find = false;
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break;
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}
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}
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if (find == true) {
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p_ttt->winner = p_ttt->content[i];
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return;
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}
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}
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}
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// check if a move could be done, if not retuen BOTH (no winner)
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for (int i = 0; i < TICTACTOE_SIZE; i++){
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if ( p_ttt->content[i] == NOBODY ) {
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return;
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/*
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* second diagonal, from the end of line
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*/
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if ( i == TICTACTOE_WIDTH - 1 ) {
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find = true;
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for ( int l = 1; l < TICTACTOE_WIDTH; l++){
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next = (TICTACTOE_WIDTH - 1) * l;
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if ( p_ttt->content[i] == p_ttt->content[next] ) {
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find = false;
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break;
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}
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}
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if ( find == true ){
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p_ttt->winner = p_ttt->content[i];
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return;
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}
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}
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/*
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* column
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*/
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find = true;
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for (int c = 1; c < TICTACTOE_WIDTH; c++ ) {
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next = TICTACTOE_WIDTH * c + i;
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if ( p_ttt->content[i] != p_ttt->content[next]) {
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find = false;
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break;
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}
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if ( find == true ){
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p_ttt->winner = p_ttt->content[i];
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return;
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}
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}
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/*
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* line
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*/
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int line = i * TICTACTOE_WIDTH;
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if (p_ttt->content[line] != NOBODY){
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find = true;
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for ( int l = 1; l < TICTACTOE_WIDTH; l++ ) {
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next = line + l;
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if ( p_ttt->content[line] != p_ttt->content[next] ) {
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find = false;
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break;
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}
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}
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if ( find == true ) {
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p_ttt->winner = p_ttt->content[line];
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return;
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}
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}
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}
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}
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p_ttt->winner = BOTH;
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// check if a move could be done, if not retuen BOTH (no winner)
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find = false;
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for (int i = 0; i < TICTACTOE_SIZE; i++){
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if ( p_ttt->content[i] == NOBODY ) {
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find = true;
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break;
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}
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}
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if ( find == false ) {
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p_ttt->winner = BOTH;
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}
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}
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}
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e_status play_move(s_utictactoe *p_uttt, s_move *p_move) {
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if (is_move_valid(p_uttt, p_move) == NO) {
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return NO;
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}
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list_element_s_move *value = (list_element_s_move*)
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malloc(sizeof(list_element_s_move));
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// we need to create a s_move in memory...
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// and affect p_move
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value->last_move = create_empty_move();
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value->last_move->inner_position = p_move->inner_position;
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value->last_move->outer_position = p_move->outer_position;
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value->last_move->player = p_move->player;
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if ( p_uttt->history == NULL ) {
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value->next = NULL;
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}
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else {
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value->next = p_uttt->history;
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}
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p_uttt->history = value;
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if ( p_uttt->inception_level != 1 ) {
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p_uttt->inner_tictactoes[p_move->outer_position]->content[p_move->inner_position] = p_move->player;
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set_tictactoe_winner(p_uttt->inner_tictactoes[p_move->outer_position]);
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//check if we have a winner in inner_ttt then set player to outer
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p_uttt->outer_tictactoe->content[p_move->outer_position] = p_uttt->inner_tictactoes[p_move->outer_position]->winner;
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}
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else {
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p_uttt->outer_tictactoe->content[p_move->outer_position] = p_move->player;
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}
|
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set_tictactoe_winner(p_uttt->outer_tictactoe);
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return YES;
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}
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|
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void save_a_utictactoe_to_file(FILE *p_f, s_utictactoe *p_uttt){
|
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assert(p_f);
|
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assert(p_uttt);
|
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fprintf(p_f, "%d\n", p_uttt->inception_level);
|
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if(p_uttt->history){
|
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list_element_s_move * c_hist = p_uttt->history;
|
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while (c_hist != NULL){
|
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if(c_hist->last_move){
|
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fprintf(p_f, "%s %s %c\n",
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get_short_position(c_hist->last_move->inner_position),
|
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get_short_position(c_hist->last_move->outer_position),
|
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get_short_player(c_hist->last_move->player));
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}
|
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c_hist = c_hist->next;
|
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if (is_move_valid(p_uttt, p_move) == YES) {
|
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// we can process things
|
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if ( p_uttt->inception_level == 1 ) {
|
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p_uttt->outer_tictactoe->content[p_move->outer_position] = p_move->player;
|
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}
|
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else {
|
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|
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}
|
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}
|
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}
|
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void draw_ith_line_of_ttt(s_tictactoe *p_ttt, uint line) {
|
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assert(p_ttt);
|
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printf("%c%c%c", p_ttt->content[line * TICTACTOE_WIDTH],
|
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p_ttt->content[line * TICTACTOE_WIDTH + 1],
|
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p_ttt->content[line * TICTACTOE_WIDTH + 2]);
|
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}
|
||||
|
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void draw_tictactoe(s_tictactoe *p_ttt) {
|
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assert(p_ttt);
|
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for (uint line = 0; line < TICTACTOE_WIDTH; line++) {
|
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draw_ith_line_of_ttt(p_ttt, line);
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printf("\n");
|
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}
|
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}
|
||||
|
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void draw_utictactoe_history(s_utictactoe *p_uttt) {
|
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assert(p_uttt);
|
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char *e_location_name[] = {"TL", "TC", "TR", "ML", "MC", "MR",
|
||||
"BL", "BC", "BR", "FREE", "NONE"};
|
||||
list_element_s_move *tmp = p_uttt->history;
|
||||
while (tmp != NULL) {
|
||||
if (tmp->last_move) {
|
||||
printf(" - %s %s %c \n", e_location_name[tmp->last_move->inner_position],
|
||||
e_location_name[tmp->last_move->outer_position],
|
||||
tmp->last_move->player);
|
||||
}
|
||||
tmp = tmp->next;
|
||||
}
|
||||
}
|
||||
|
||||
void draw_utictactoe(s_utictactoe *p_uttt) {
|
||||
assert(p_uttt);
|
||||
if (p_uttt->inception_level == 1) {
|
||||
draw_tictactoe(p_uttt->outer_tictactoe);
|
||||
} else {
|
||||
for (uint id_ttt = 0; id_ttt < TICTACTOE_SIZE;
|
||||
id_ttt = id_ttt + TICTACTOE_WIDTH) {
|
||||
for (uint line = 0; line < TICTACTOE_WIDTH; line++) {
|
||||
draw_ith_line_of_ttt(p_uttt->inner_tictactoes[id_ttt], line);
|
||||
printf("|");
|
||||
draw_ith_line_of_ttt(p_uttt->inner_tictactoes[id_ttt + 1], line);
|
||||
printf("|");
|
||||
draw_ith_line_of_ttt(p_uttt->inner_tictactoes[id_ttt + 2], line);
|
||||
printf("\n");
|
||||
}
|
||||
if (id_ttt + TICTACTOE_WIDTH < TICTACTOE_SIZE) {
|
||||
printf("-----------");
|
||||
printf("\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
printf("\n####\n");
|
||||
return YES;
|
||||
}
|
||||
|
|
|
@ -8,8 +8,6 @@
|
|||
#include "utictactoe.h"
|
||||
#include "common.h"
|
||||
#include "model.h"
|
||||
#include "view.h"
|
||||
#include "ia.h"
|
||||
|
||||
#define OPTIONAL_ARGUMENT_IS_PRESENT \
|
||||
((optarg == NULL && optind < argc && argv[optind][0] != '-') \
|
||||
|
@ -47,15 +45,15 @@ int check_int_value ( char *value, int min, int max){
|
|||
|
||||
int main(int argc, char* argv[]) {
|
||||
int optc;
|
||||
e_tactic tactic_cross = HUMAN, tactic_round = HUMAN;
|
||||
int inception_level = 2;
|
||||
int cross_ai, round_ai = 0;
|
||||
int inception_level = 0;
|
||||
bool verbose, contest_mode = false;
|
||||
char * contest_file;
|
||||
static struct option long_opts[] =
|
||||
{
|
||||
{"inception-level", optional_argument, 0, 'i'},
|
||||
{"tactic_cross", required_argument, 0, 'x'},
|
||||
{"tactic_round", required_argument, 0, 'o'},
|
||||
{"cross-ai", required_argument, 0, 'x'},
|
||||
{"round-ai", required_argument, 0, 'o'},
|
||||
{"contest", required_argument, 0, 'c'},
|
||||
{"verbose", no_argument, 0, 'v'},
|
||||
{"version", no_argument, 0, 'V'},
|
||||
|
@ -81,8 +79,8 @@ int main(int argc, char* argv[]) {
|
|||
case 'x':
|
||||
printf ("cross ai\n");
|
||||
if ( optarg ) {
|
||||
tactic_cross = check_int_value(optarg, 0, 2);
|
||||
if ( tactic_cross == -1 ) {
|
||||
cross_ai = check_int_value(optarg, 0, 1);
|
||||
if ( cross_ai == -1 ) {
|
||||
fprintf(stderr, "Error: incorrect cross ai value\n");
|
||||
exit (EXIT_FAILURE);
|
||||
}
|
||||
|
@ -97,8 +95,8 @@ int main(int argc, char* argv[]) {
|
|||
case 'o':
|
||||
printf ("round ai\n");
|
||||
if ( optarg ) {
|
||||
tactic_round = check_int_value(optarg, 0, 2);
|
||||
if ( tactic_round == -1 ) {
|
||||
round_ai = check_int_value(optarg, 0, 1);
|
||||
if ( round_ai == -1 ) {
|
||||
fprintf(stderr, "Error: incorrect round ai value\n");
|
||||
exit (EXIT_FAILURE);
|
||||
}
|
||||
|
@ -142,23 +140,15 @@ int main(int argc, char* argv[]) {
|
|||
exit (EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
srand(time(NULL));
|
||||
s_utictactoe *s = create_empty_utictactoe(inception_level);
|
||||
s_move *m = create_empty_move();
|
||||
p_view v = create_view(s);
|
||||
while (s->outer_tictactoe->winner == NOBODY) {
|
||||
m->player = get_next_player_to_play(s);
|
||||
m->outer_position = get_next_outer_position(s);
|
||||
if (m->player == PLAYER_X) {
|
||||
set_next_player_move(m, v, tactic_cross);
|
||||
} else {
|
||||
set_next_player_move(m, v, tactic_round);
|
||||
}
|
||||
play_move(s, m);
|
||||
}
|
||||
display_winner(v);
|
||||
getchar();//just to pause before quitting the program
|
||||
free_view(v);
|
||||
free_move(m);
|
||||
free_utictactoe(s);
|
||||
s_move *test_move = create_empty_move();
|
||||
free_move(test_move);
|
||||
s_tictactoe *test_ttt = create_empty_tictactoe();
|
||||
free_tictactoe(test_ttt);
|
||||
s_utictactoe *test_uttt = create_empty_utictactoe(1);
|
||||
free_utictactoe(test_uttt);
|
||||
test_uttt = create_empty_utictactoe(2);
|
||||
free_utictactoe(test_uttt);
|
||||
test_uttt = create_empty_utictactoe(3);
|
||||
free_utictactoe(test_uttt);
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
|
276
src/view.c
276
src/view.c
|
@ -1,276 +0,0 @@
|
|||
#include "common.h"
|
||||
#include "model.h"
|
||||
#include "view.h"
|
||||
#include "ia.h"
|
||||
|
||||
struct view{
|
||||
s_utictactoe * p_uttt;
|
||||
WINDOW* w_uttt;
|
||||
WINDOW* w_ttt;
|
||||
};
|
||||
|
||||
|
||||
p_view create_view(s_utictactoe * u)
|
||||
{
|
||||
p_view v = (p_view) malloc(sizeof(p_view));
|
||||
v->p_uttt = u;
|
||||
|
||||
int p_left = 4;
|
||||
int p_top = 2;
|
||||
|
||||
initscr();
|
||||
raw();
|
||||
noecho();
|
||||
start_color();
|
||||
keypad(stdscr, TRUE);
|
||||
init_pair(1, COLOR_BLACK,COLOR_WHITE);
|
||||
init_pair(2, COLOR_BLACK,COLOR_RED);
|
||||
curs_set( 0 );
|
||||
|
||||
mvwprintw(stdscr,0,0,"Inception level %d", u->inception_level);
|
||||
// Create the outer win
|
||||
WINDOW * w_outer = subwin(stdscr, 9, 11, p_top, p_left);
|
||||
box(w_outer, ACS_VLINE, ACS_HLINE);
|
||||
draw_ttt(w_outer, u->outer_tictactoe);
|
||||
v->w_uttt = w_outer;
|
||||
|
||||
// If needed, create the inner ttt
|
||||
if ( u->inception_level == 2 ){
|
||||
int r,c;
|
||||
getmaxyx(w_outer, r, c);
|
||||
WINDOW * w_inner = subwin(stdscr, 9, 11, p_top, p_left + c);
|
||||
box(w_inner, ACS_VLINE, ACS_HLINE);
|
||||
//draw_ttt(w_innera);
|
||||
//wrefresh(w_inner);
|
||||
v->w_ttt = w_inner;
|
||||
}
|
||||
wrefresh(w_outer);
|
||||
wrefresh(stdscr);
|
||||
|
||||
return v;
|
||||
}
|
||||
|
||||
void draw_ttt(WINDOW * w, s_tictactoe * u){
|
||||
int x,y;
|
||||
int i = 0;
|
||||
for( y = 2; y < 7; y++){
|
||||
if ( y % 2 == 0){
|
||||
for(x = 3; x < 8 ;x++){
|
||||
if (x % 2 != 0) {
|
||||
mvwprintw(w,y,x,"%c", (u->content[i] == NOBODY)?'.':u->content[i]);
|
||||
i++;
|
||||
}
|
||||
else { mvwprintw(w,y,x,"|"); }
|
||||
}
|
||||
}
|
||||
else { mvwprintw(w,y,3,"-----"); }
|
||||
}
|
||||
}
|
||||
|
||||
void set_next_player_move(s_move * m, p_view v, e_tactic tactic )
|
||||
{
|
||||
|
||||
// computer player
|
||||
if(tactic != HUMAN) {
|
||||
best_move(v->p_uttt, m, tactic);
|
||||
return ;
|
||||
}
|
||||
|
||||
char * s="Player to play:%c";
|
||||
int in_x = 3, out_x = 3;
|
||||
int out_y = 2, in_y = 2;
|
||||
bool outer_selected, played = false;
|
||||
int ch=-1;
|
||||
int p_x, p_y, p_yx = 0;
|
||||
if ( v->p_uttt->inception_level == 2 && m->outer_position != FREE ) {
|
||||
p_yx = elocation_to_coord(m->outer_position);
|
||||
p_y = p_yx/10;
|
||||
p_x = p_yx - ( p_y * 10);
|
||||
}
|
||||
while(played == false){
|
||||
// debug print
|
||||
// mvwprintw(stdscr, 20,0, " position out: y:%d x:%d, in: y:%d x:%d\n", out_y, out_x, in_y, in_x);
|
||||
|
||||
mvwprintw(stdscr,1,0,s, m->player);
|
||||
draw_ttt(v->w_uttt, v->p_uttt->outer_tictactoe);
|
||||
|
||||
// Need to draw the second tictac toe if we have an inecption level
|
||||
if ( v->p_uttt->inception_level == 2 ) {
|
||||
draw_ttt(v->w_ttt, v->p_uttt->inner_tictactoes[coord_to_elocation(out_y, out_x)]);
|
||||
|
||||
// and mark the current active inner ttt with red cursor
|
||||
if ( m->outer_position != FREE && v->p_uttt->inception_level == 2) {
|
||||
wattron(v->w_uttt, COLOR_PAIR(2));
|
||||
mvwaddch(v->w_uttt ,p_y, p_x,
|
||||
v->p_uttt->outer_tictactoe->content[m->outer_position]
|
||||
);
|
||||
wattroff(v->w_uttt, COLOR_PAIR(2));
|
||||
}
|
||||
}
|
||||
|
||||
// inner_cursor cursor
|
||||
if ( outer_selected == true ) {
|
||||
wattron(v->w_ttt, COLOR_PAIR(1));
|
||||
mvwaddch(v->w_ttt ,in_y, in_x,
|
||||
v->p_uttt->inner_tictactoes[coord_to_elocation(out_y, out_x)]->content[coord_to_elocation(in_y, in_x)]
|
||||
);
|
||||
wattroff(v->w_ttt, COLOR_PAIR(1));
|
||||
}
|
||||
|
||||
// outer_cursor cursor
|
||||
wattron(v->w_uttt, COLOR_PAIR(1));
|
||||
mvwaddch(v->w_uttt ,out_y, out_x,
|
||||
v->p_uttt->outer_tictactoe->content[coord_to_elocation(out_y, out_x)]
|
||||
);
|
||||
wattroff(v->w_uttt, COLOR_PAIR(1));
|
||||
|
||||
// refresh screen
|
||||
wrefresh(v->w_uttt);
|
||||
if (v->p_uttt->inception_level == 2) wrefresh(v->w_ttt);
|
||||
wrefresh(stdscr);
|
||||
|
||||
ch = wgetch(stdscr);
|
||||
|
||||
switch(ch)
|
||||
{
|
||||
case KEY_BACKSPACE:
|
||||
case 127:
|
||||
case '\b':
|
||||
// if we are in inner TTT window, go back to outer
|
||||
if ( outer_selected == true && v->p_uttt->inception_level == 2 ) {
|
||||
outer_selected = false;
|
||||
}
|
||||
else {
|
||||
// If not Exit programm, but we need to do it properly.
|
||||
free_utictactoe(v->p_uttt);
|
||||
free_move(m);
|
||||
free_view(v);
|
||||
exit(1);
|
||||
}
|
||||
break;
|
||||
case KEY_RIGHT:
|
||||
if ( outer_selected ) {
|
||||
if(in_x < 7) { in_x+=2; }
|
||||
}
|
||||
else {
|
||||
if(out_x < 7) { out_x+=2; }
|
||||
}
|
||||
break;
|
||||
case KEY_LEFT:
|
||||
if ( outer_selected ) {
|
||||
if( in_x > 3 ) { in_x-=2; }
|
||||
}
|
||||
else {
|
||||
if ( out_x > 3 ) { out_x-=2; }
|
||||
}
|
||||
break;
|
||||
case KEY_UP:
|
||||
if ( outer_selected ) {
|
||||
if ( in_y > 2 ) { in_y-=2; }
|
||||
}
|
||||
else {
|
||||
if ( out_y > 2 ) { out_y-=2; }
|
||||
}
|
||||
break;
|
||||
case KEY_DOWN:
|
||||
if ( outer_selected ) {
|
||||
if ( in_y < 6 ) { in_y+=2; }
|
||||
}
|
||||
else {
|
||||
if ( out_y < 6 ) { out_y+=2; }
|
||||
}
|
||||
break;
|
||||
case '\n':
|
||||
if ( v->p_uttt->inception_level == 1 ) {
|
||||
m->outer_position = coord_to_elocation( out_y, out_x);
|
||||
return;
|
||||
}
|
||||
else {
|
||||
if ( outer_selected == true ) {
|
||||
m->outer_position = coord_to_elocation( out_y, out_x);
|
||||
m->inner_position = coord_to_elocation( in_y, in_x);
|
||||
return;
|
||||
}
|
||||
else {
|
||||
if ( coord_to_elocation( out_y, out_x ) == m->outer_position || m->outer_position == FREE){
|
||||
outer_selected = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
e_location coord_to_elocation( int y, int x) {
|
||||
if ( y == 2 && x == 3 ){ return TOPLEFT; }
|
||||
if ( y == 2 && x == 5 ){ return TOPCENTER; }
|
||||
if ( y == 2 && x == 7 ){ return TOPRIGHT; }
|
||||
if ( y == 4 && x == 3 ){ return MIDLEFT; }
|
||||
if ( y == 4 && x == 5 ){ return MIDCENTER; }
|
||||
if ( y == 4 && x == 7 ){ return MIDRIGHT; }
|
||||
if ( y == 6 && x == 3 ){ return BOTTOMLEFT; }
|
||||
if ( y == 6 && x == 5 ){ return BOTTOMCENTER; }
|
||||
if ( y == 6 && x == 7 ){ return BOTTOMRIGHT; }
|
||||
return NONE;
|
||||
}
|
||||
|
||||
int elocation_to_coord(e_location l){
|
||||
switch(l){
|
||||
case TOPLEFT:
|
||||
return 23;
|
||||
break;
|
||||
case TOPCENTER:
|
||||
return 25;
|
||||
break;
|
||||
case TOPRIGHT:
|
||||
return 27;
|
||||
break;
|
||||
case MIDLEFT:
|
||||
return 43;
|
||||
break;
|
||||
case MIDCENTER:
|
||||
return 45;
|
||||
break;
|
||||
case MIDRIGHT:
|
||||
return 47;
|
||||
break;
|
||||
case BOTTOMLEFT:
|
||||
return 63;
|
||||
break;
|
||||
case BOTTOMCENTER:
|
||||
return 65;
|
||||
break;
|
||||
case BOTTOMRIGHT:
|
||||
return 67;
|
||||
break;
|
||||
default:
|
||||
return NONE;
|
||||
}
|
||||
}
|
||||
|
||||
void display_winner(p_view v){
|
||||
int ch = ' ';
|
||||
draw_ttt(v->w_uttt, v->p_uttt->outer_tictactoe);
|
||||
wrefresh(v->w_uttt);
|
||||
if (v->p_uttt->inception_level == 2){
|
||||
draw_ttt(v->w_ttt, v->p_uttt->inner_tictactoes[TOPLEFT]);
|
||||
}
|
||||
wrefresh(stdscr);
|
||||
do {
|
||||
mvwprintw(stdscr, 1, 0, "le gagnant est : %c, apputez sur 'entree' pour quitter",
|
||||
v->p_uttt->outer_tictactoe->winner);
|
||||
ch = wgetch(stdscr);
|
||||
} while (ch != '\n');
|
||||
|
||||
}
|
||||
void free_view(p_view v){
|
||||
delwin(v->w_uttt);
|
||||
v->w_uttt = NULL;
|
||||
delwin(v->w_ttt);
|
||||
v->w_ttt = NULL;
|
||||
v->w_uttt = NULL;
|
||||
endwin();
|
||||
}
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue