Put Thread in sleep mode was a bad idea beause of synch (barrier for example)
94 lines
2.9 KiB
C++
94 lines
2.9 KiB
C++
#ifdef CHANGED
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#include "copyright.h"
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#include "system.h"
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#include "userthread.h"
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#include "syscall.h"
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#include "addrspace.h"
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#include "synch.h"
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static void StartUserThread( void * args ){
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DEBUG('x', "Enter StartUserThread function\n");
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// retrieve function and arguments
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// create a ThreadArgs_t struct and cast args content into it
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// because we only have a void in our function definition
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ThreadArgs_t * cpy_args;
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cpy_args = (ThreadArgs_t *) args;
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// init register
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for (int i = 0; i < NumTotalRegs; i++ ) {
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machine->WriteRegister(i, 0);
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}
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// init Program counter and Next Program Counter registers
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machine->WriteRegister(PCReg, cpy_args->f);
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machine->WriteRegister (NextPCReg, machine->ReadRegister(PCReg) + 4);
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DEBUG('x',"PCReg: 0x%x, NextPCReg: 0x%x\n", cpy_args->f, cpy_args->f + 4);
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// init register 4: arguments
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machine->WriteRegister(4, cpy_args->arg);
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DEBUG('x',"Register 4: 0x%x\n", cpy_args->arg);
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// init stack
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machine->WriteRegister(StackReg, cpy_args->stackAddr);
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DEBUG('x',"StackRegister: 0x%x\n", cpy_args->stackAddr);
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// All our registers have values, we can desallocate our cpy_args
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free(cpy_args);
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cpy_args = NULL;
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// run our thread
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machine->Run();
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}
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int do_ThreadCreate(int f, int arg){
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DEBUG('x',"Enter do_ThreadCreate function\n");
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// Initialize our structure we'll pass to StartUserThread
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ThreadArgs_t * args = (ThreadArgs_t *) malloc(sizeof(ThreadArgs_t));
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args->f = f;
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args->arg = arg;
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// Check if we can allocate Stack for our son
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int stackAddr = currentThread->space->AllocateUserStack();
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if ( stackAddr == -1 ) {
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fprintf(stderr, "Segmentation Fault - no space avaible on stack\n");
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Exit(1);
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}
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// create a new Thread and start it
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Thread * newThread = new Thread("new thread");
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// increment number of threads
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currentThread->space->semThreadsCounter->P();
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currentThread->space->threads++;
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currentThread->space->semThreadsCounter->V();
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DEBUG('x', "Increase numbers of Threads:%d\n",currentThread->space->threads);
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newThread->space = currentThread->space;
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newThread->Start(StartUserThread, args);
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return 0;
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}
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void do_ThreadExit(){
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DEBUG('x', "Enter do_ThreadExit function\n");
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// TODO: what should we do with thread space?
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// Probalely desallocate it... if no threads remain
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// currentThread->space->Threads--;
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currentThread->space->semThreadsCounter->P();
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currentThread->space->threads--;
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currentThread->space->semThreadsCounter->V();
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int addr = machine->ReadRegister(StackReg);
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currentThread->space->DeAllocateUserStack(addr);
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DEBUG('x', "Decrease numbers of Threads:%d\n",currentThread->space->threads);
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if ( currentThread->space->threads == 0 ){
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// No threads remains, desallocate addrspace
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delete currentThread->space;
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interrupt->Powerdown();
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}
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currentThread->Finish();
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}
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#endif
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