Fix condition in get_player_name()
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1 changed files with 1 additions and 1 deletions
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@ -21,7 +21,7 @@ class PlayerEngine:
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@staticmethod
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def get_player_name(player):
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return 'White (O)' if player is 2 else 'Black (X)'
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return 'White (O)' if player == 2 else 'Black (X)'
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class RandomPlayerEngine(PlayerEngine):
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def get_move(self, board):
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