Implement heuristics classes
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3 changed files with 63 additions and 38 deletions
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@ -1,10 +1,10 @@
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import random, math
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from .Heuristic import ReversiHeuristic
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class PlayerEngine:
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def __init__(self, logger, options: dict = {}):
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def __init__(self, logger, heuristic, options: dict = {}):
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# init logger do display informations
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self.logger = logger
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self.heuristic = heuristic
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self.options = options
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self.logger.info("Init engine {}, options:{}".format(
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self.__class__.__name__,
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@ -91,11 +91,7 @@ class MinmaxPlayerEngine(PlayerEngine):
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move = ''
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if depth == 0:
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leafs +=1
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if self.options['heuristic'] == 'weight':
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score = ReversiHeuristic(board).get()
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else:
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score = board.heuristique()
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return score, nodes, leafs
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return self.heuristic.get(board), nodes, leafs
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if friend_move:
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value = -math.inf
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@ -157,11 +153,7 @@ class AlphabetaPlayerEngine(PlayerEngine):
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leafs = 0
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if depth == 0 :
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leafs +=1
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if self.options['heuristic'] == 'weight':
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score = ReversiHeuristic(self.logger).get(board)
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else:
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score = board.heuristique()
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return score, nodes, leafs
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return self.heuristic.get(board), nodes, leafs
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if friend_move:
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value = -math.inf
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@ -1,12 +1,30 @@
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class ReversiHeuristic():
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def __init__(self, logger, weight = [1, 2, 10, 20]):
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class HeuristicEngine:
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def __init__(self, logger, options):
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self.logger = logger
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self.weight = weight
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self.options = options
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self.logger.info("Heuristic engine {}, options:{}".format(
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self.__class__.__name__,
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self.options
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))
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def get():
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raise NotImplementedError
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class ScoreHeuristicEngine(HeuristicEngine):
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def get(board):
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return board.heuristique()
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class WeightHeuristicEngine(HeuristicEngine):
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def get(self, board):
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size = board.get_board_size()
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score = get_weight(board)
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return score
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def get_weight(self, board):
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score = 0
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weights = self._get_weight(size)
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size = board.get_board_size()
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weights = self._get_weight_array(size)
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for pos_x in range(size):
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for pos_y in range(size):
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if board._board[pos_x][pos_y] == board._nextPlayer:
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@ -14,25 +32,28 @@ class ReversiHeuristic():
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else:
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score -= weights[pos_x][pos_y]
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return score
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def _get_weight(self, size):
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w = [[ 0 for _ in range(size)] for _ in range(size)]
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def _get_weight_array(self, size):
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w = [[ 0 for _ in range(size)] for _ in range(size)]
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padding = size // 5
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center = size // 2
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for pos_y in range(size):
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for pos_x in range(size):
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# Elements in the corner
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if pos_x in [0, size -1] and pos_y in [0,size - 1]:
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w[pos_x][pos_y] = self.weight[3]
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w[pos_x][pos_y] = self.weight[2]
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# Elements on the border
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elif pos_x in [0, size -1] or pos_y in [0, size -1]:
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w[pos_x][pos_y] = self.weight[2]
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w[pos_x][pos_y] = self.weight[1]
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# Element the center
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elif pos_x in range( int(size // 2 - 2), size // 2 + 2) and pos_y in range( size // 2 - 2, size // 2 + 2):
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w[pos_x][pos_y] = self.weight[1]
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else:
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elif pos_x in range( center - padding, center + padding) and pos_y in range(center - padding, center + padding):
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w[pos_x][pos_y] = self.weight[0]
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return w
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class FullHeuristicEngine(WeightHeuristicEngine):
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def get(self, board):
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return self.get_weight(board) + board.heuristique()
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36
src/game.py
36
src/game.py
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@ -2,6 +2,7 @@
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from classes.Reversi import Board
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from classes.Engines import RandomPlayerEngine, HumanPlayerEngine, MinmaxPlayerEngine, AlphabetaPlayerEngine
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from classes.Heuristic import ScoreHeuristicEngine, WeightHeuristicEngine, FullHeuristicEngine
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import logging as log
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import argparse as arg
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from classes.CustomFormater import CustomFormatter
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@ -12,7 +13,7 @@ Function to parse command line arguments
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"""
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def parse_aguments():
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engines_choices=['random', 'human', 'minmax', 'alphabeta']
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heuristic_choices=['weight',]
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heuristic_choices=['score', 'weight', 'full']
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parser = arg.ArgumentParser('Playing Reversi with (virtual) friend')
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parser.add_argument('-we', '--white-engine',
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@ -41,13 +42,13 @@ def parse_aguments():
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parser.add_argument('-bh', '--black-heuristic-engine',
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help='Black player heutistic engine',
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choices=['board', 'weight'],
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choices= heuristic_choices,
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default='board',
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)
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parser.add_argument('-wh', '--white-heuristic-engine',
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help='White player heutistic engine',
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choices=['board', 'weight'],
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choices=heuristic_choices,
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default='board',
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)
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@ -65,12 +66,17 @@ def parse_aguments():
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Main Function
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"""
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if __name__ == '__main__':
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engines = {
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player_engines = {
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"random": RandomPlayerEngine,
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"human": HumanPlayerEngine,
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"minmax": MinmaxPlayerEngine,
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"alphabeta": AlphabetaPlayerEngine,
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}
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heuristic_engine = {
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"score": ScoreHeuristicEngine,
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"weight": ScoreHeuristicEngine,
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"full": ScoreHeuristicEngine,
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}
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print("Stating PyReverso...")
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args = parse_aguments()
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logger = log.getLogger()
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@ -93,14 +99,20 @@ if __name__ == '__main__':
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args.black_engine,
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args.white_engine
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))
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wplayer = engines[args.white_engine](logger, {
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'depth': args.white_depth_exploration,
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'heuristic': args.white_heuristic_engine
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})
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bplayer = engines[args.black_engine](logger, {
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'depth': args.black_depth_exploration,
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'heuristic': args.black_heuristic_engine
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})
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wplayer = player_engines[args.white_engine](
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logger,
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heuristic_engine[args.white_heuristic_engine],
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{
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'depth': args.white_depth_exploration,
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}
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)
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bplayer = player_engines[args.black_engine](
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logger,
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heuristic_engine[args.black_heuristic_engine],
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{
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'depth': args.black_depth_exploration,
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}
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)
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while ( not game.is_game_over()):
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if game._nextPlayer == 1:
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move = bplayer.get_move(game)
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