Rename Parties to Games
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1 changed files with 10 additions and 10 deletions
20
src/game.py
20
src/game.py
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@ -198,7 +198,7 @@ if __name__ == '__main__':
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}
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)
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recursions = args.recursions
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parties = []
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games = []
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while recursions > 0:
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white_time = 0
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black_time = 0
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@ -219,7 +219,7 @@ if __name__ == '__main__':
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))
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game.push(move)
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parties.append([recursions, game._nbBLACK, black_time, game._nbWHITE, white_time])
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games.append([recursions, game._nbBLACK, black_time, game._nbWHITE, white_time])
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score = game._nbBLACK - game._nbWHITE
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if score == 0:
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winner = "No winner"
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@ -241,21 +241,21 @@ if __name__ == '__main__':
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# Make somes statistics
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if args.recursions > 1:
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numbers = len(parties)
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numbers = len(games)
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black = 0
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white = 0
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total_time_black = 0
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total_time_white = 0
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null = 0
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for p in parties:
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black += 1 if p[1] > p[3] else 0
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white += 1 if p[1] < p[3] else 0
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null += 1 if p[1] == p[3] else 0
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total_time_black += p[2]
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total_time_white += p[4]
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for g in games:
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black += 1 if g[1] > g[3] else 0
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white += 1 if g[1] < g[3] else 0
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null += 1 if g[1] == g[3] else 0
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total_time_black += g[2]
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total_time_white += g[4]
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print("Stats\n---")
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print("Parties: {} in {:>6}s".format(numbers, total_time_white + total_time_black))
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print("Games: {} in {:>6}s".format(numbers, total_time_white + total_time_black))
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print("Black: {:>2} | ratio: {:>6} | time: {:>8}s | engine: {}".format(
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black,
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black * 100 / numbers,
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